Special Abilities
Martial Abilities
Iron Palm: Your unarmed strike can splinter wood, dent metal, and even crack stone. If you have plenty of time to prepare your mind, this technique never fails and never injures you.
Innate Abilities
These are special abilities which arise from one’s own inner nature. They are often obtained through physical, mental, or spiritual transformation.
Bloodlust: When you engage in physical violence, you always get +1d. Regardless of the outcome, the resulting conflict will be messy, brutal and excessively vicious.
Strong Back: You can carry 15 significant items without becoming encumbered, and you get increased effect when lifting, hauling or pushing something.
Otherworldly Abilities
These are special abilities which can be taught by spirits, bestowed by immaterial beings, or gleaned by glimpsing beyond the veil of night.
Mystic: You can commune with the elementals that fill the land and sea, allowing you speak with places as though they were people. They can answer questions about an area and its past, though the things they consider notable may differ from yours.
Salt Speech: When you tell the unvarnished truth, there can be no doubt in those who hear you tell it. When you swear an oath, there can be no question that you will be compelled to fulfil it.
Sundered: You cannot age, or drown, or starve, or grow ill. Denied both comfort and pain, your body is always cold and empty. You have a “tell” that gives your undead nature away: something like an absent reflection, a too-perfect stillness, or veins that bleed mangrove sap.